Yesterday, I wrote 959 words on The Drowning Girl: A Memoir. Which doesn't seem like a very good writing day, given my uncharacteristically high daily word counts with this book. But, here at the end, I have to handle the story like glass. Everything I've built could be shattered by one wrong move.
It would be that easy.
After the writing, Spooky and I proofread "Riding the White Bull" for Two Worlds and In Between. "Riding the White Bull" is a much longer story than I recall it being. But it remains one of my best sf stories to date. It gets so many things right. I'd love to write it all over again.
And after that, dinner, and then we rearranged furniture in the middle parlour, because we're trying to make the house more livable. And after that, Spooky used my back as a canvas, a little something for the "Question @ Hand" article in Sirenia Digest #63. And after that reading and gaming. Which is a pretty good synopsis of yesterday.
Rift remains an amazing, beautiful, and utterly playable game, though I've not been able to play much the last two days. Yesterday was the official release date, and the postman brought our hard copies of the game. But the flood of idiots I'd expected seems either not to have occurred, or our rp server was spared the deluge. People roleplay. They remain in character. They almost all have actual names. The exceptions are rare (like the idiots calling themselves "Dingleberry" and "Morningwood," whom Spooky reported yesterday). Selwyn, my Kelari mage, is most of the way through Level 15. She has a skeletal minion named Jude, and a striped vaiyuu (the wiki says you have to be Level 20 to get one, but Selwyn bought hers at 14). Her story forms in my head, her character. As soon as I'm able to play her with Kathryn and others, she'll be a full-fledged alter ego.
But what I've mostly been doing is playing WoW, grinding my way towards the Loremaster title. All I have left is Outland, but that's sort of like walking across Africa, south to north, and saying, "All I have left is the Sahara." I've finished four regions in Outland: Terrorkar Forest, the Hellfire Peninsula, Zangarmarsh, and the Blade's Edge Mountains, which leaves me with three regions to go. Right now, it breaks down like this, in terms of quests done and quests left to be done:
74/85 in Nagrand
71/90 in Shadowmoon Valley
75/120 in Netherstorm
Which means I have seventy-five quests to go. Which wouldn't look so bad, given all the thousands I've done to get this far. Except Nagrand is notoriously fucking hard to finish, and I seem to have hit a wall in Shadowmoon Valley. Just not enough quests. Oh, and while I'm talking about WoW, one of the ways Blizzard truly borked this game in the latest expansion was the removal of almost all ports. I know they're stated goal was to encourage exploration by eliminating shortcuts. But what they've really done is left most of Northrend and Outland utterly deserted. Though, I will admit, it's very nice playing Outland with no other players around.
And now that I've nerded on at such length, it's time to make the doughnuts. Carefully.
Oh, note that the Annual Locus Poll and Survey is taking votes. The Ammonite Violin & Others made the ballot under collection. Please, please, please take a moment to vote. Thanks. You don't have to be a subscriber to vote.
Also! It's Dr. Seuss' birthday!