Yesterday, I wrote 822 words on "Some Notes on an Unfinished Film," which is becoming quite interesting. But now I have to set it aside and go back to work on The Red Tree. The story will still be there later this month. I might have time to finish it for Sirenia Digest #34, maybe. If not, it will likely show up in the October issue.
A cursory search of files on my iMac failed to turn up a copy of the story, and I started to panic. I rifled through the stacks of paper by my desk, and discovered a file with a print out of at least two versions of the story. A second and third search on the iMac turned up the file (with several pages that were never printed out), in a place it shouldn't have been. The whole thing has me a little unnerved. I wrote 2,540 words on this story, then set it aside at the beginning of September and simply forgot it existed —— until last night. But, if nothing else, this is the perfect case-in-point reply to the possibly well meaning, but entirely infuriating and wrongheaded comment from someone at MySpace (whom I shall not here name), who this morning declared, "You can never write too much. Stop setting Fucking limits on what you can do." Er...right. When I can no longer even keep track of all that I am writing, I am writing too much. Never mind the exhaustion. Anyway, probably I will finish this piece for Sirenia Digest #35.
Yesterday, I wrote 2,083 words on The Red Tree. I am very near the end, and I think there's a grand irony in the fact that I set out to write a YA novel (Joey Lafaye), which I shelved to write the darkest, most "unrelentingly grim" novel I have yet written. It is wearing me down, reaching the end of this book, putting myself and my protagonist through these events. But, now, it is almost "done." Two or three more days, at most.
I have received word that the interview I gave to Locus will appear in the December '08 issue. Which has me all sorts of nervous.
Last night, after Chinese takeaway, we watched Neil Jordan's The Company of Wolves (1984) for the first time in ages. It still delights, but I fear it's a film that is not aging gracefully, and I wish that Jordan, or another director, would undertake a remake. Oh, to have the opportunity to write a screenplay based on Angela Carter stories. My favourite part of the film is still the short bit with the priest and Danielle Dax's wolfgirl, which I think comes the closest to capturing the flavour of Carter's fiction.
Later, there was WoW. Voimakas, my Draenei hunter, reached Lvl 20, and finished her 100th quest. Frankly, I think the new "achievement" feature they've added to the game is rather silly. I keep waiting to receive an achievement for having done X number of achievements. Anything that makes WoW feel more like a game and less like a simulation is unwelcome, so far as I am concerned. But I do not like games, so your mileage may very. That is, I do not like games that feel like games, or go out of their way to remind you that they are games. While playing WoW, I want to rediscover the childhood capacity for "playing pretend," not constantly be reminded —— by silly, arbitrary benchmarks —— that it's all just a game. Anyway, after WoW, we read more of Poe's The Narrative of Arthur Gordon Pym of Nantucket.
Once again, I did not leave the house yesterday.
Okay. The platypus is getting out the bullhorn and paddle....