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A grey sky, a bitter sting.

Yesterday, I did a very respectable 1,277 words and finished "Rappaccini's Dragon," which you may read in Sirenia Digest #30 (May 2008). I do like this story, though its voice and directness, the very matter-of-fact way it approaches plot, surprised me. It's a sort of revenge tale, and I have subtitled it "Murder Ballad No. 5."

There's a wonderful line of storms bearing down on Atlanta. I am tempted to get my willow wand, go to Freedom Park and stand beneath the oaks. I would scream my frustration to the roiling sky and dare the lightning to touch me. Of course, I will sit here, instead, and finish this entry.

I just counted. I've done 43 stories specifically for Sirenia Digest (not counting "Rappaccini's Dragon"). This means I've published, since 1995, about 130 short stories and vignettes (short hardbacks, such as The Dry Salvages, were not included in the count). And fully 33%, almost a third, have been done for the digest. 130 stories in 13 years. That's insane.

What else to yesterday? Well, after the writing, I packed about 4 boxes, mostly paperbacks, in my office. Spooky made her yummy Spanish rice dish for dinner, and pintos. I got a check for $330.17 from Candlewick Press, royalties on "The Dead and the Moonstruck" from Gothic! Ten Original Dark Tales (it's a very rare short-story sale that actually earns me royalties). I read Chapter 7 of Chris Beard's book on the search for the origin of anthropoids. I had a long phone conversation with my mother, mostly about moving. Byron had to be at a party in Athens, so we watched the new episodes of Doctor Who and Battlestar Galactica alone. My tooth hurt, but not as bad as the day before. Then I did just a dab of Second Life. We drove over to Videodrome around midnight, but couldn't find anything we actually wanted to rent. Instead, we read more of House of Leaves, and I got to sleep about 3 ayem. That was yesterday.

Today will be a day off, as will tomorrow. My first days off in nineteen days, and likely my last until after the move. I still have to pack books, but no writing.

Had a short, but interesting, conversation with a fellow New Babbagite last night, who has also, independently, come to the conclusion that Second Life simply is not ready, yet, for "full immersion" roleplay. I would say it's only ready for rp on this level of intensity in very small groups. Three or four, and things seem to go just fine. But large-scale rps inevitably get idiotic. For rp to work, there must be complete suspension of disbelief (as with literature and movies), which means I do not rp with people who constantly slip out of character, or who use 133t, or who stop everything to IM with friends, or to chat ooc with friends who wander by, or who are illiterate, or who are not capable of keeping up, or who think "we're getting too serious," or what the hell ever happens to get in the way of good rp. It's a shame, because I'd love to see epic rp in SL. But there are just too many factors holding it back, the most serious of which may be the average age of SL users, and the tendency towards exceedingly short attention spans. Good rp sessions, I have found, require anywhere from 2-6 consecutive hours, and few I've met on SL (and I have met many) are up to that. Right now, I have a small number of people I can do exquisite rp with, and, as soon as I can get to it, we'll have the "Sirenia Players" up and running, but I am done with sim-level rp for the time being, until SL grows the hell up (which seems an unlikely proposition, at the moment).

I'd still love to hear some thoughts on Sirenia Digest #29.

Okay. Coffee. I've only just discovered that the damned platypus grinds the beans in hisherits bill...

Comments

( 14 comments — Have your say! )
(Deleted comment)
greygirlbeast
May. 3rd, 2008 09:47 pm (UTC)

It must be especially hard for you, as a talented, professional writer, to come across such pitiful rp. More people should be up to your level.

It is very hard, almost (but not quite) impossible to find people interested in and capable of intelligent, serious, mature rp in SL. Too many morons. Too many fragile egos. Too little ability. Several times now, I have almost walked away from SL entirely, but then be drawn back by some glimmer of hope.

Speaking of your writing, let me say that I loved Pickman's Other Model.

Thank you!
elven_wolf
May. 3rd, 2008 06:48 pm (UTC)
SL and RP
I've come to the same conclusion about RP in World of Warcraft. But I keep hearing that such a thing exists. Maybe I just don't spend enough time trying to find RP for the same reasons you list here. I have actually found the best RP in text-based rooms. It takes away the 3D of it all and becomes more of a collective storytelling experience. Less 'gamers' more 'writers', if that makes any sense.
scarletboi
May. 3rd, 2008 08:32 pm (UTC)
Re: SL and RP
Eh. World of Warcraft is a fun game, but it doesn't lend itself well to even moderately intense role-playing. There are simply too many compromises that must be made in the name of gaming to really build much of a story within the world of Azeroth. That and 99.9% of role players seem to be under the impression that they can't actually do anything aside from sitting in the inn of a major city and talk.
greygirlbeast
May. 3rd, 2008 09:52 pm (UTC)
Re: SL and RP
There are simply too many compromises that must be made in the name of gaming

And this is another very important point about genuine rp (in SL and anywhere else) verses gaming (and one reason I don't think of WoW, D&D, various video games, etc. as genuine rp). Roleplaying is not a game. There are no winners, and no losers. No score. No leveling-up. It is a simulation. And that's one reason that, given the right people, SL is ideal.

Edited at 2008-05-03 09:53 pm (UTC)
scarletboi
May. 4th, 2008 03:05 pm (UTC)
Re: SL and RP
It is a simulation. And that's one reason that, given the right people, SL is ideal.


Precisely. Another reason that SL easily trumps WoWs RP potential is the user-created content. My character looks almost precisely how I want her to look. If I want a specific setting, bit of clothing, prop or even avatar that I can't find, I can always build it, given enough time and dedication.

Of course, user-created content is also one of the reasons that SL can be so laggy. In games like WoW, everything is built according to strict guidelines, optimized and budgeted for best performance.
greygirlbeast
May. 3rd, 2008 09:50 pm (UTC)
Re: SL and RP

I have actually found the best RP in text-based rooms. It takes away the 3D of it all and becomes more of a collective storytelling experience. Less 'gamers' more 'writers', if that makes any sense.

I'm just too visual for this. I want to see the story, and given that SL allows us that opportunity, it seems a great waste to let it slip away in favour of antiquated text-based (or pen-and-pencil based) rp. I think it just requires a great doggedness, a persistant stubborness (one of my super powers)/

I've never tried WoW, having been regaled with too many horror stories.
elven_wolf
May. 4th, 2008 01:41 am (UTC)
Re: SL and RP
In the end, I've settled for simply playing the quests on WoW. It can be played like any offline videogame if one doesn't care for the social interaction part of it, but then you always have the option of engaging with other players, which can be fun.

I think it all boils down to finding the right people for what you want to do, and they're out there somewhere. The doggedness should work in your favour.
scarletboi
May. 3rd, 2008 08:46 pm (UTC)
I've only read "Concerning Attrition and Severance" so far, and I'll have to revisit it again after I finish some work that is already past deadline, but I wanted to give my first impressions while I'm still allowing myself to be distracted from my own writing.

I'm glad you chose to share it. It was graphic and horrific (in the original meaning) and brutal. But it was also beautifully written and deeply involving. To be honest, I probably shouldn't have read it until my current work is finished, because I have a feeling it's going to affect the mood of it.

It didn't quite affect me in the same way as "San Andreas," simply because I didn't have the same investment in the characters that I had with Lark and Crispin, but it was breathtaking in its own way. I loved the understated repetition of "we need not note the screams" and the reference to the Beast of Gévaudan, too.
greygirlbeast
May. 3rd, 2008 09:55 pm (UTC)

I'm glad you chose to share it. It was graphic and horrific (in the original meaning) and brutal. But it was also beautifully written and deeply involving. To be honest, I probably shouldn't have read it until my current work is finished, because I have a feeling it's going to affect the mood of it.

Thank you very much for saying so, and stating the reason you state, as I admit I have remained very skeptical about revealing the piece. I do not want it to be mistaken for something it's not, and if a reader misses it's fundamental Cosmicism, they will simply miss the point.
scarletboi
May. 4th, 2008 03:12 pm (UTC)
I do not want it to be mistaken for something it's not, and if a reader misses it's fundamental Cosmicism, they will simply miss the point.


I understand the worry. The narration is indifferent enough to be almost clinical, academic. If it took more glee in the proceedings it might edge toward the torture-porn of Saw 36 or Hostel. But I think it came across more elegantly than that, and I hope other readers pick up on the cues as well.
greygirlbeast
May. 4th, 2008 04:06 pm (UTC)

If it took more glee in the proceedings it might edge toward the torture-porn of Saw 36 or Hostel. But I think it came across more elegantly than that, and I hope other readers pick up on the cues as well.

This is precisely what has worried me. So, thank you. I may even address this in today's entry.
quetzal
May. 4th, 2008 06:59 am (UTC)
From someone who has spent 2/3 of her life in search of a good RP, I've come to the realization that it is difficult to find a group anywhere, whether it be face-to-face or online.

When I started SL originally, I could see the immediate potential it had for an excellent RP experience. Unfortunately, I only found people willing to discuss "a/s/l", which rather ruined me for doing anything other than hiding myself near a sandbox and designing prims, only to teleport away if anyone bothered noticing me.

I've had the honor to find the odd group over the years that role-played consistently and well, but that's the exception rather than the rule. I am happy for you, that you've found such a group, and I hope you can fulfill the desire with the Sirenia Players soon.

As a side thought: I play WoW very regularly, but I have no plans to ever use it for RP. Part of that may well be my flagging faith in the abilities of the average user-base. Seems I'm getting crankier in my battleaxe years.
greygirlbeast
May. 4th, 2008 04:08 pm (UTC)

Unfortunately, I only found people willing to discuss "a/s/l"

I am proud to say, even after 14 years online and almost a year on SL, I had to look that up. "Age/sex/location." Indeed.

and I hope you can fulfill the desire with the Sirenia Players soon.'

It shall be.
loki1978de
May. 5th, 2008 07:27 am (UTC)
I do not rp with people who constantly slip out of character, or who use 133t, or who stop everything to IM with friends, or to chat ooc with friends who wander by, or who are illiterate, or who are not capable of keeping up, or who think "we're getting too serious," or what the hell ever happens to get in the way of good rp

Ok i have to agree with you. Fully. Just on the basis that i could not think rp should happen in any other way. If one does rp, one should do it fully. Leetspeak, OOC and any other things not truthfull to the setting should have its place in good rp.
Ok, obviously i dont get too much rp
Because i want some dedication behind it. I checked with good rl friends of mine to get them interested in some pen&paper perhaps. But the reaction was so disappointing that i thought it would be no good to start.
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