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If awake were a foreign country, I'd be the farthest point from it right now. Or something like that. I'm asleep, typing. Last night, about midnight (I think), we had a glorious cacophony of a thunderstorm, but it knocked out the power. I got up twice in the night, disoriented, uncertain of the time, and somehow the uncertainty seems to have adversely affected my already off-kilter sleep. Blah. I just want to shut my eyes. But we must work. We must all work, else what is our worth to the world? And what greater concern have I than my worth to the kindly, loving world, I ask?

Anyway...yesterday I made pages and pages of notes for a new sf story, which I think will be titled "Noah's Raven" (the one who didn't find land). It's set on Mars, because Mars just keeps sucking me in. I read a paper on the discovery of what appears to be pack-ice on the Elysium Planitia, south of Elysium Mons ("Evidence from HRSC Mars Express for a frozen sea close to Mars' equator," 3/2005). The field of pack-ice will likely be the setting for the story. I had an e-mail conversation with Bill Schafer at subpress regarding the plot of the story and other novels and short stories that have touched on a similar theme. I am frustrated, at times, by the futile insistence of many sf readers, writers, and critics that innovation and originality are important to the "genre," as it seems fairly impossible to conceive of any new story, some story that's never been told before, and if you think it's about the hardware and the software and the science and the "high concept" — as opposed to the characters — and that that's where the innovation lies, I would say you've missed the point entirely. The science is only ever backdrop. If you ask me, and, of course, no one actually has. Also, yesterday, I signed off on the final galley and dustjacket layout for To Charles Fort, With Love. It's been almost a year now since I delivered the intial ms. for the collection, and it's good to be "putting this one to bed" (as, I understand, journalists are wont to say). And Spooky and I read the prologue of Daughter of Hounds, which is much better than I remember (if I do say so myself). The ghouls delight me, and there's just something nicely askew about the whole prologue. If Joss Whedon and Quentin Tarantino made a film together. Something like that.

I hope to actually begin the new story today. And read Chapter One of DoH.

And maybe wake the frell up.

Spooky found a beautiful dead wasp on my office floor yesterday. I've not had a chance to identify it to species, but she stashed it in our Dead Bug Box, which is kept on a bookshelf in my office.

In Final Fantasy X-2 there's a type of fiend, a sort of horned flying fish thing, called a Xiphactinus. Of course, those of us with some knowledge of Cretaceous ichthyofaunas will at once know this name. I have excavated several Xiphactinus, one of the great predatory teleosts of the time. You can see photos here. The name is pronounced zye-FACT-in-us (also known by the junior synonym "Portheus"). In "real" life, they didn't have horns and they didn't fly, but still. It was cool, seeing it in the game.

I've heard news that the video game version of Peter Jackson's King Kong is being made by Ubisoft, who did the spectacular Beyond Good and Evil. It will be filled with dinosaurs, and, from what I've seen of the graphics, it's gonna be drad.

Last night, we watched Michael Radford's recent adaptation of The Merchant of Venice. For the most part, it was very, very good, superbly acted, gorgeous cinematography. The trial scene was taut as taut could be. But I have to admit a strong discomfort at the play's undeniable anti-semitism. It's not something that you can pretend isn't there. However, as Roger Ebert pointed out, Shylock was perhaps the first time a Jewish character was given a chance to speak for himself and in his own defence. Shakespeare's money-lender is surely a caricature drawn from second-hand sources, but there's a fire in the character, nonetheless, and I think, at least in the first half of the film, Shylock is handled more sympathetically than in most stage productions. There are other respects in which this film suffers from the weaknesses of Shakespeare's text, namely the peculiar juxtaposition of the Shylock/Antonio affair with the antics of Portia and Nerissa. Ebert sums it up nicely, so I shall not try to paraphrase: ...watching it is like channel-surfing between a teen romance and a dark abysm of loss and grief. Shylock and Antonio, if they were not made strangers by hatred, would make good companions for long, sad conversations punctuated by wounded silences. Besides, Jeremy Irons is a babe.

Okay. I think I'm about 12% more awake than when I began this entry. Before I go forth to slay vowels and consonants and the wild punctuation, might I ask, again, that you please peruse our eBay auctions. Thanks. As the Nebari say, may you never be sucked out a faulty airlock and die horribly in the near vacuum of deep space.

Comments

( 13 comments — Have your say! )
marlowe1
Aug. 5th, 2005 04:15 pm (UTC)
For anti-semitic Elizabethan Plays I prefer The Jew of Malta if only because Barnabas has a legitimate gripe and he doesn't whine about it. He actively takes a role in destroying his enemies - including killing off an entire convent. He's like the Jewish equivalent of the femme fatale.
robyn_ma
Aug. 5th, 2005 06:20 pm (UTC)
greygirlbeast
Aug. 5th, 2005 07:06 pm (UTC)
Whoa. Thanks!
scarerica
Aug. 5th, 2005 06:55 pm (UTC)
"Besides, Jeremy Irons is a babe."

Are you sure that's not part of the Ebert quote?
subtlesttrap
Aug. 5th, 2005 11:14 pm (UTC)
Yay! More ghouls!
greygirlbeast
Aug. 5th, 2005 11:50 pm (UTC)
Yay! More ghouls!

Yes, indeed. Daughter of Hounds is the "ghoul book."
setsuled
Aug. 6th, 2005 01:50 am (UTC)
In "real" life, they didn't have horns and they didn't fly, but still. It was cool, seeing it in the game.

One of my favourite things about Final Fantasy is the vast menagerie of cool monsters. And one of the few reoccurring things in all the Final Fantasys is the monsters. Each game has scores of new ones, but generally toneberries are very rare, rewarding monsters, behemoths are mildly difficult, etcetera. I don't know if he worked on X-2, but a lot of the monster designs were by Yoshitaka Amano.
greygirlbeast
Aug. 6th, 2005 02:32 am (UTC)
behemoths are mildly difficult

One kicked my eema last night.

but a lot of the monster designs were by Yoshitaka Amano.

That's cool.
styggian
Aug. 6th, 2005 04:32 am (UTC)
I always wondered about "Beyond Good and Evil" but could never find anyone who had played it.
I even know where I can find it for $13.
greygirlbeast
Aug. 6th, 2005 04:38 am (UTC)
I always wondered about "Beyond Good and Evil" but could never find anyone who had played it.

I think it was definitely one of the most underappreciated and overlooked games of last year (despite a decent promotional campaign). Spooky and I loved it.
styggian
Aug. 6th, 2005 05:07 am (UTC)
It looked good but I have tried games that looed good at first glance but turned out to be not even worth the box they were put in.
How far are you in FFX2?
Is there anything about it you don't understand having not played the previous one?
I caught myself saying "frelling" the other day when I was having lunch with my mother and I've never even seen the show.
That was all you..lol
greygirlbeast
Aug. 6th, 2005 06:34 am (UTC)
How far are you in FFX2?

13%.

Is there anything about it you don't understand having not played the previous one?

Nothing that's given me trouble. Clearly, I don't know the backstory, but that sort of makes it intruiging, and I can always go back and play FF X afterwards as a prequel.

I caught myself saying "frelling" the other day when I was having lunch with my mother and I've never even seen the show.
That was all you..lol


*snorK* Very good!
styggian
Aug. 6th, 2005 06:41 am (UTC)
I think the best part about these games is playing through them, I always get kind of put off by the end when each boss battle takes about 30 minutes.
I think you will want to go back and place the prequel beforehand.
I think it was an interesting story.

*snorK* Very good!
I laughed about it too but you didn't have to explain it to her. ;)
( 13 comments — Have your say! )