If all goes according to plan, we leave sometime on Monday. I'll likely begin packing today. And there's a rather difficult jigsaw puzzle we should complete before we go. Tomorrow, we may go out for a drive to see some local sights we haven't seen yet: Max Yasgur's farm, Byrdcliffe, and the Big Pink.
There's not much to report in way of work, as far as tomorrow goes. I checked over Daniel's blocking/roughs for Alabaster: The Good, the Bad, and the Bird #2 and sent him my notes.
People ask what the hell this Secret World roleplay thing is, and so I took a screencap last night. India Onnalee Shore, my Illuminati character, is on the left. She's just awakened from a nightmare, which she isn't aware were memories from the night she died, twenty-eight years before. The nice Hispanic lady on the right is India's lover, Julia Santero, a soldier for the Eye. Temple Hall has instructed all hunters that India is a "person of interest," due to her private war against the Red Hand in the mountains north of Bucharest and her aid to the Drăculești resistance fighters. But she's currently being stalked by a slayer who's either gone rogue (India may have murdered the woman's family when she was a child) or an operative from a Templar splinter cell.
Our wisdom flows so sweet. Taste and see.
TRANSMIT - initiate Transylvania signal - RECEIVE - initiate the Chiropteran Migratory frequency - FOR THE DEAD TRAVEL FAST - initiate the haematophagy protocol - WITNESS - The Vampire Crusades. The moral of a story changes depending on where you end it, sweetling. Did you know? Fairy tales become tragedies on the other side of happily ever.
Oh, and you can see Spooky beyond my Asus, playing Guild Wars 2. She's an awesome mesbian.
Be Cool, Kiddos,